BERTH 01 — SOFTWARE SYSTEMS

Football Playbook Engine

Local-first Coach OS · JSON contracts · Node API

A structured football playbook system for modeling, validating, teaching, and organizing American football concepts. Plays are stored as football semantics first, then rendered into fields, assignments, install plans, and matchup views.

Active JavaScript Node.js JSON contracts Local API Validation harness
STACK
DATA CONTRACTS
Offensive plays and formations
Routes and concepts
Defensive fronts, coverages, and calls
Beginner install plans
Versioned schema documentation
ENGINE
Deterministic generation
Validation profiles
Render manifests
PowerShell milestone runners
Regression checks for unchanged inputs
FRONTEND
Coach OS shell
React-style CDN/Babel components
Formation-first browsing
Play detail and assignment rail
Matchup Lab visual layer
LOCAL API
Node HTTP server
Health checks
Playbook collection CRUD
Template application
File-backed persistence
ARCHITECTURE

The central model treats a play as 11 players plus formation, jobs, intent, timing, and matchup context. The UI does not store drawing paths as the source of truth. It derives routes, assignment cards, install context, youth explanations, and matchup overlays from normalized football contracts.

JSON CONTRACTSfootball semantics VALIDATIONprofiles + manifests LOCAL APIplaybook collections COACH OSbrowse, teach, compare
ENGINEERING DECISIONS
NOTABLE PROBLEMS
Representing football knowledge

Football has technique, timing, intent, and coaching language embedded in every play. The solution is a layered model: canonical data first, then render and teaching adapters.

Deterministic contracts for a qualitative domain

Coaching is contextual, but validation needs repeatability. Stable contract fields, deterministic IDs, and render manifests keep the engine testable.

Multiple audiences, one model

Youth coaches, coordinators, players, and curious fans need different explanations. The same underlying play objects can be presented through different teaching layers.

CURRENT STATUS
WORKINGStructured offensive and defensive libraries, contract docs, deterministic validation, local playbook APIs, Coach OS shell, formation browsing, play detail, playbook collections, and Matchup Lab.
DATA15 offensive plays, 8 offensive formations, 3 defensive calls, 3 playbook templates, and 10 local playbook records.
UNFINISHEDCanonical authoring save, fully truthful builder workflow, bundled production frontend, responsive QA, cloud deployment, auth, collaboration, and deeper content libraries.
NEXTFinish authoring, package the frontend, improve install and practice workflows, expand content carefully, and strengthen role-based coach, player, and fan modes.